addState(State *s) | StateMachine | |
getCurrentState(void) | StateMachine | |
pushEvent(irr::c8 *event) | StateMachine | |
startWith(State *s) | StateMachine | |
StateMachine(irr::IrrlichtDevice *d) | StateMachine | |
update(irr::u32 deltaTime) | StateMachine | |
~StateMachine() | StateMachine |