00001 00002 // protect multiple inclusion 00003 #ifndef _IRRLICHTDEBUGHELPER_H_INCLUDED_ 00004 #define _IRRLICHTDEBUGHELPER_H_INCLUDED_ 00005 00006 00007 // put three 3D arrows (inicating x,y,z) into irrlicht scene at pos position 00008 void irrlichtDebugHelperAddArrows( vector3df position ); 00009 00010 00011 #endif // #ifndef _IRRLICHTDEBUGHELPER_H_INCLUDED_