irrlichtDebugHelper.h

00001 
00002 // protect multiple inclusion
00003 #ifndef _IRRLICHTDEBUGHELPER_H_INCLUDED_
00004 #define _IRRLICHTDEBUGHELPER_H_INCLUDED_
00005 
00006 
00007 // put three 3D arrows (inicating x,y,z) into irrlicht scene at pos position
00008 void irrlichtDebugHelperAddArrows( vector3df position );
00009 
00010 
00011 #endif // #ifndef _IRRLICHTDEBUGHELPER_H_INCLUDED_

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